Showing posts with label New Power Organization. Show all posts
Showing posts with label New Power Organization. Show all posts

Saturday, November 12, 2011

Victoria-21

Victoria-21

Created by Robert E. Wronski, Jr.

Real Name:  Victoria-21

Current Occupation:  Demon Hunter

Parents:  VIC-20 (Creator)

Siblings:  None

Spouse:  None

Children:  None

Group Affiliation:  NighTforce

Place of Birth:  Earth

Current Place of Residence:  Paradise City, CA

First Appearance:  NighTforce # 1, January 2008

Biography:

Victoria-21 is a computer system created by a computer system.  Her creator is VIC-20.  VIC was created by evil scientist Dr. Obidiah Planters.  His name stands for Virtual Intelligence Computer, and he was the 20th model.

Though created for evil, VIC chose to instead serve the hero called Super-Bob, but now serves most of Earth's heroes.

A few years ago, VIC decided to create a backup copy and upgrade it, to run more efficiently.  This upgrade became Victoria-21.  She was so named because she chose to take on a female persona and was the 21st model.

And she was indeed an upgrade. VIC was tied to the internet, but could still only operate out of hardware.  Victoria on the other hand was able to project a holographic image using satellites.  VIC and Victoria were actually two systems, but were still linked to each other,and also to the web, thus Victoria had access to a vast information network.

Victoria was provided by VIC to work for NighTforce, a team devoted to fighting the evils of the paranormal and the New Power Organization, whose leader was NighTforce, a hero who had worked closely with VIC over the years.

Comments:

All NighTforce members are based on members of a paranormal team I have been associated with.  Of course, VIC-20 has been a character in the Wronskiverse since 1980, and was inspired by my first computer.

Thursday, November 3, 2011

Jules Sasso

Jules Sasso

Created by Robert E. Wronski, Jr.

Real Name:  Julianne Sasso

Current Occupation:  Demon Hunter

Parents:  Unknown

Siblings:  None

Spouse:  None

Children:  None

Group Affiliation:  NighTforce

Place of Birth:  Paradise City

Current Place of Residence:  Paradise City

First Appearance:  NighTforce # 1, January 2008

Biography:

Jules Sasso is a member of NighTforce, a team devoted to both the eradication of the paranormal cult called the New Power, and to eridicating demons and other paranormal evil.

Jules was one of the original members of the team, handpicked by Phil Sherman, the vigilante called NighTrain.  Before joining the team, Jules was already fighting evil creatures of the magical world on her own.

It's never been established how Jules became a paranormal hunter, or what she did before this career.  It has been established that Jules is addicted to danger.  She often dives into a situation knowing that she could be killed.  This recklessness has often brought her at odds with her team leader.  At one point she was even forced off the team, though she has recently rejoined.

Jules is a martial artist, and has a vast knowledge of the various types of paranormal creatures, and how to stop them.  She has the instincts of a hunter.  She is an excellent tracker and has demonstrated keen detective skills.

Comments:

Just as the Champions are all based on people from my time in Civil Air Patrol and the Heroes of the People are inspired by folks from my college mock trial team, the members of NighTorce are all inspired by a real life paranormal investigation team that I have been affiliated with.

Tuesday, October 18, 2011

Hell Child

Hell Child

Created by Robert E. Wronski, Jr.

Real Name:  Amy (Last Name Unrevealed)

Current Occupation:  Agent of the New Power Organization

Parents:  Unnamed

Siblings:  Jill (Last Name Unrevealed)

Spouse:  None

Children:  None

Group Affiliation:  Champions, Heroes of Earth, New Power Organization

Place of Birth:  Somewhere in the deep South

Current Place of Residence:  An undisclosed location

First Appearance:  Blackbirds # 6, July 1991

Biography:

Amy was the oldest of two daughters living in the deep south.  When she was 14, she began to develop mental powers.  She was able to read minds, move objects with her mind, and even make people do her bidding.  Her parents thought she was a witch, and kicked her out, calling her a hell child.

Amy decided to head north, towards Orange City, where people with unique abilities were celebrated as heroes.  She instead ended up in Greenfield, where agents of Project: Franklin tried to abduct her because of her abilities and age, but she was rescued by the Blackbirds, a team of young heroes who were in constant conflict with Project: Franklin.

Amy was invited to join the team, and seeing the irony, chose the code name Hell Child to use for a heroic identity.

Amy's powers were rapidly growing stronger and stronger, and the power was corrupting her.  In fact, one evening, when only her and War Child, the team leader, were at headquarters, Amy used her powers to rape him.  Even though War Child was traumatized by the experience, he felt Amy could not be blamed for not being able to keep her powers in control, and they kept her on the team in order to help her.

A few months later, Amy's younger sister Jill showed up, having developed the same powers and also been kicked out of the house.  Jill took up the identity of Devil's Daughter.  Jill's powers weren't as strong as Amy's and thus did not cause the same problems.

In late 1992, it seemed that the team had been killed on Metor, but indeed they had survived and been captured by the Project, who had experimented on them.  The team escaped and based on advice from Powerman, changed their name to the Champions.

In 1995, a mutant named Adam used his powers to take over the Earth.  He mind controlled every metahuman on Earth to serve as his honor guard, the Heroes of Earth.  However, when the spell was broken, it was discovered that some metas, like Hell Child, were willingly serving Adam's cause, believing in a world where super beings ruled.  Hell Child was defeated along with Adam, and her powers were then stripped by Allorin Vonski, along with her memories of ever having powers.  In fact, the whole world forget, and because of this, Amy and Jill returned home, their parents having believe the children had just ran away for a few years and were so relieved to have their normal children back.

Thirteen years later, a spell cast by the New Power Organization restored the powers and memories of all super-villains, brought dead ones back to life, and upgrades all of their powers.  Amy had her powers back. She had her memories back.  She was even more powerful.  And she was more evil than ever.

First, she killed her parents and Jill.  Then she willingly served as one of two of the New Power's top agents (the other being Powerlord).  Hell Child was feared by heroes as she had no problems with killing, and liked to make sure it was going to hurt...physically and emotionally.

The New Power's scheme to reshape Earth as a world of evil failed, however, and Hell Child had to escape and go into hiding.  However, not long after, she was abducted along with several other villains and heroes and transported to an alternate dimension by the Protector.  They were to do battle for his amusement.

Hell Child killed the heroes Truth and Powergirl during this "secret war", and even killed her teammate Nicole Barstaman.  Nicole had very similar powers as Amy.  When Amy was mortally wounded, she absorbed Nicole's powers, her memories, and her life force into her, restoring her life and doubling her power.  The side effect was that now there are two separate beings residing in one body, though Amy remains dominant.

When the heroes and villains returned to Earth, Hell Child returned to service for the New Power, that had rebuilt itself in her absence.  She currently serves as one of the organization's number one agents.

Comments:

This character is actually inspired by one of the nicest, most innocent girls I knew in high school, based on the premise of what those types of powers could do even to the best of people.

Though I never expected when I created this character as a member of the Blackbirds that I would one day maker her one of the most dangerous villains in the Wronskiverse.

Wednesday, October 5, 2011

Ken Maxwell


Ken Maxwell


Ken Maxwell (March 1973 – ), born Kenneth Earl Maxwell, was an American comic book writer and editor. Growing up in Orange, Maxwell entered the comics industry in the 1980s. In 1984, Maxwell and writers Robert E. Wronski, Jr. and Phil Sheridan created the highly successful supervillain character Krusher for Super Comics. During the 1980s, Maxwell would create a number of stories for various publishers, often teaming with Wronski.
After high school, Maxwell returned to comics and worked in a variety of genres. He contributed to a number of publishers, including Super Comics. In the 1990s, Maxwell co-created many of Super Comics' major characters, including the Dragon, and the New Power Organization, along with writer-editor Robert E. Wronski, Jr. Despite the success of the Wronski-Maxwell titles, Maxwell left the company in 1995.
Ken Maxwell


BornKenneth Earl Maxwell
March 1973
Massachusetts, United States


NationalityAmerican
Area(s)Writer, Editor
Pseudonym(s)Mad Dog Maxwell
Notable worksPowerman, Justice, Heroes of Earth, Powerkid, Powerkid Police


Wednesday, May 4, 2011

The Bad Guys

The Bad Guys

Created by Robert E. Wronski, Jr.

Members:

Michael Bossman

The Trapster

Karate Spears

Krusher

Man-Killer

Kitten Girl

First Appearance:  The Bad Guys # 1 (May 2009)

During the Crisis of 2008 - 2009, many super-villains were resurrected by the New Power, though in the end, the New Power was defeated.  But the many villains were free on Earth.

Michael Bossman, a former enemy of his son Chris Kowalski aka Powerman, recruited a team of Powerman's former foes, all of whom like him had reformed.  This team became a covert team secretly funded by Bossman Enterprises, travelling the world helping people in need.

Recently, the Bad Guys found that their leader, Michael Bossman, was really a member of the inner council of the New Power, and had formed the Bad Guys in a ploy to make them his mind controlled minions, a plot that failed.  Bossman went into hiding, and the team was left in a situation where they head to decide where to go now, with their formation a ruse, their leader a villain, and their funding in question.

The team decided that regardless of how they got together, the work they do is what matters, as they continue on the road to redemption.  The Trapster, who had already been the field leader, took leadership of the team.  Shortly after, their funding was resolved as Michelle Wrigley took control of Bossman Enterprises, learned of the Bad Guys, and decided to continue funding their missions.

Comments:

The Bad Guys was one of the Super Explosion titles following Crisis.  All the members were former Powerkid/Powerman rogues who had previously reformed.

Michael Bossman first appeared in Super Bob stories in 1979 as a supporting character/sidekick.  He became an enemy of the Unknown and Detective Lebane starting in 1982, then became a Powerkid foe starting in 1984.  He reformed in 2007, though as I've mentioned, it was just a ruse.

The Trapster was an enemy of Powerkid, the Unknown, Detective Lebane, and Doctor Mystery starting in 1982.  He reformed as revealed in 2008, and was given the job of head of security for Bossman Enterprises.

Karate Spears first appeared as a foe of Powerkid in 1982.  However, when Powerkid saved his home world in 1985, the villain turned over a new leaf.  This caused the people of his world to overthrow him, now that he was considered weak, and he was imprisoned for years, until 1994 when he escaped and came to Earth, operating as a super hero under the new identity of the Interstellar Ninja.  But in 2008, he (and I) realized how stupid that name was and he returned to his original one (given to him by his creator, Chuck Spears).

The Krusher first became an enemy of Powerkid and the Powerkid Police in 1984.  For years, the heroes would stop him by giving him amnesia, but eventually that stopped working.  In 2001, though, Krusher finally gained power over his power madness, and reformed.

Man-Killer was the quickest to reform.  She first became a foe of Powerkid in 1982, but a few months later, she repented and joined the Powerkid Police.  She actually died in 1990, but was resurrected by the New Power during the Crisis.

Finally, Kitten Girl first became a foe of Super Bob in 1980, later becoming a foe of the Unknown and Detective Lebane.  Eventually, she repented and joined the Powerkid Police.  She was vaporized along with all of Orange City in 1992 by a team of villains.  She was resurrected by the New Power during the Crisis as well.

The team's adventures are sort of inspired by the Suicide Squad and the A-Team.  And it's fun to write because all of these characters bring me back to my childhood.

Tuesday, May 3, 2011

Bossman Enterprises

Bossman Enterprises

Created by Robert E. Wronski, Jr.

Biography:

Between 1981 and 1984, Michael Bossman was an underworld kingpin called the Boss.  Using his illegally gotten gains, he created a company called Bossman Enterprises, in which he patented and produced new technologies that he stole from alien civilizations during his younger years as an agent of the Interstellar Peace Organization.

The technologies were just subtle enough to prove successful and groundbreaking on Earth but not advanced enough to draw the attention of the IPO.  He was so successful that by 1984 Bossman's company was now a multi-billion dollar corporation and Bossman abandoned his underworld alter-ego, though not his evil ways.

From 1984 to 1989, while publicly a booming legal company, secretly is was used by Michael Bossman to conduct any illegal thing that suited him.  This included Bossman's attempts to lure his son Chris Kowalski aka Powerkid over to the dark side, by force if necessary, and it was, though unsuccessful.

In 1989, Bossman's evil finally became public knowledge, and Powerkid apprehended him himself.  Bossman was sent away for multiple murders, kidnappings, rapes, thefts, ect.  He was away for a mere 18 years before his legal team finally got him released.

During his stay in prison, a proxy ran the company, however, Bossman still maintained real control.  His proxy dared not try to take control for real.

When Bossman was released in 2007, he seemingly reformed.  He devoted portions of his company, which he officially regained control of, to humanitarian efforts.  The company began funding NighTforce, a team dedicated to taking down the terrorist cult called the New Power.  The company also secretly funded another team called the Bad Guys, that consisted of reformed super-villains and traveled the globe on covert missions to assist people in need.  The company also later funded the revived Heroes of Earth.

About a year ago, it was revealed that Bossman had not changed his ways, and actually was a member of the inner council of the New Power.  Bossman went into hiding.  This time, perhaps due to some part of Bossman that was actually good, a clause left all of Bossman's money, assets, valuables, and the entire company to his son Chris, and his grandson Connor.  However, Connor being a minor had his mother Yana Oo named his proxy.  Chris, having killed President Bush when under mind control, was in hiding, and named his sister Michelle Wrigley as his proxy.  Thus, now Michelle Wrigley is the head of Bossman Enterprises, and Yana Oo the company's number two.

Today, Bossman Enterprises continues to thrive legally and secretly funding super-heroic operations, including ironically capturing Bossman and taking down the New Power once and for all.

Comments:

The character of Michael Bossman has gone through many changes over the years.  In 1984, he transitioned from a super-villain who fought the Unknown and Detective Lebane, to an evil billionaire businessman whose goal was to turn his son, Powerkid, to his side.

And yes, in 1984, I came up with the idea of turning the evil mastermind into a rich businessman who uses his business as a front.  Yes, I did that.  Years before Byrne and Ostrander did the same to Luthor and Sivana.  But do I get credit for this?  (Perhaps, though, the Kingpin might be the first.)

From 1984 to 1989, Bossman Enterprises was a major part of Powerkid and Powerman, even when Bossman wasn't the main villain.  His presence was always there in the series.  But even beyond that, Bossman Enterprises has appeared or has been referenced in many Super Comics titles.  Because Bossman Enterprises is the tallest building in Orange City, and located in the exact center of the city, it frequently appears in any story occurring in Orange City.  (And most of the titles do take place in Orange City, or at least visit there at some point.)  Additionally, the mark of "MBE" (for Michael Bossman Enterprises) is often seen on all kinds of tech gadgets in various stories.

Today, the company is a significant part of most Super Comics titles, particularly Powerman, Super Team-Up, Powerkid, Super Team-Up Jr., Super-Trio, Justice, NighTforce, Bad Guys, and Heroes of Earth.

It should be noted that Bossman Enterprises has not appeared in any story that takes place in the future, not even ones in Orange City.  This doesn't necessarily mean that it's not there, but there is no evidence that it is.

Friday, April 15, 2011

Crisis

Crisis was a 12 issue mini-series that ran from May 2008 to April 2009.  It had crossovers in every Super Comics title of the time period.

The New Power Organization returned with a plan to destroy all reality (the entire multiverse) and replace it with a one shaped in evil.  To do this, they needed both the Universal Transponder and the Sword of Power, and planned on increasing their chances by going into the past and the future to steal it over and over at different points.

For such a grand plan, they needed an army of villains.  This was, however, a time when most super-villains were either dead, or had been stripped of their power and their memories.  Morgoth and Satan worked with Kane on such a powerful spell that they restored the memories and powers of all living villains, and raised many of the major villains of the past 30 years back from the dead.  Then to top it off, they gifted each villain with a power upgrade, making each one more powerful than ever.

When Allorin Vonski, the Great Unknown, and Zeus learned of this, they quickly did the same thing for heroes.  They raised deceased super-heroes, and brought back retired and depowered heroes.

Then the race was on, and heroes and villains traveled to various times in the past, present, and future to obtain their prize or save it.

This series during this portion of the story ended up featuring every Super Comics character ever created.  But it didn't end there.

One such important mission needs to be mentioned, because it's impact on the mythology of the Wronskiverse.  We had learned in 1985's History of the Super Universe that at the end of time, Powerkid would fight Doctor Deadly, and the battle would destroy the universe.

Then in the series New Earth, published in 1994 and taking place in 3182, Powerman and Dr. Deadly have that battle, and are about to do the deed, when the cosmic being Barsto travels to that point to absorb the energy of the two, pursued from 1994 by Allorin Vonski.  The interference caused the four to merge into the being called Continuity.  This did end the universe.  Eventually, Continuity is killed due to the sacrifice of NighTrain, but Vonski is able to separate himself, as revealed later.

Well, in Crisis, the New Power sends a team to the future to steal the power emitted during the event to fuel the machine they are creating.  The team sent is Voltrus, Hellchild, Man-Killer, Spearon, Lightning Master, Powerlord, Dikrewop, and Nicole Barstaman.  But just as they arrive in the future, they are followed by Powerman, Powerkid, Powergirl, Zap, Zap Mom, Girl Zap, Zappette, and Krazel.  The heroes overcome the villains, but their presence interferes with predestined events, so that the universe does not end.  The universe continues to live on beyond 3182.

The bad guys do manage to get the sword and universal transponder.  The villains move their operation off the Earthly plane and into Hell.  Soon the universe and multiverse start to feel the effects of the end, and Allorin Vonski reaches out to heroes of other worlds, including Earth-0 (the DC Universe), Earth-616 (the Marvel Universe), Earth-26 (the world of Captain Carrot, Animal Town, and Mighty Mouse), Earth-818793 (the Wold Newton Universe), Earth-5 (the world of Power Woman), Kearth-K (where Powerman is evil), Earth-B2 (Powerman operated during World War II), Earth-Z (where only characters created by Phil Sheridan exist), and Earth-Prime (home of Super Comics creator Robert E. Wronski, Jr.)

The final battle was in Hell.  The Machine was destroyed, the transponder was recovered.  Powerlord maintained the Sword.  Morgoth was freed from occupying the body of the scientist Uglon for the first time in centuies.  And Satan was killed, which caused the destruction of Hell.  All heroes and villains managed to flee from Hell thanks to Vonski, the Great Unknown and Zeus.  Because Hell was destroyed, the souls trapped there returned to Earth as ghosts, and all demons became homeless and have now taken to spending all their time on Earth now.

Following Crisis, with the return of many heroes and villains, many new titles were started or returned, including National Heroes, Heroes of Earth, Forgotten Ones, and Bad Guys.

Thursday, April 14, 2011

Captain Ruff

Captain Ruff

Created by Sheldon Moldoff

Real Name:  Captain Nigel Horatio Ruff

Current Occupation:  Villainous Ghost

Parents:  Unknown

Siblings:  None

Spouse:  None

Children:  None

Group Affiliation:  New Power Organization, League of Obscure Villains

Place of Birth:  England

Current Place of Residence:  New York City

First Appearance:  Action Comics # 23 (April 1940) [not reprinted]

Biography:

In the year 1800, Captain Ruff was one of the first foes of the Black Pirate.  After a series of encounters involving treasure, the Black Pirate forces Captain Ruff and his crew out of their burning ship and into the ocean where they are eaten by sharks.

During the event called Crisis, the New Power Organization resurrected Captain Ruff and his crew in ghostly form.  Ruff decided the move to New York City because he heard good things about it.  Also, he heard his old foe was haunting Opal City after being wrongfully hanged, and he felt no need to head in that direction for an encounter.

Recently Captain Ruff's haunting of a fast food seafood restaurant with a pirate theme gained the attention of a group of heroic vampires and other paranormals that loosely work together.  They managed to chase Ruff away, but as he left, he heeded a warning to beware the wraith of the League of Obscure Villains.

Comments:

Captain Ruff appeared in the first story arc of the Black Pirate, in Action Comics # 23 - 25, dated April - June 1940.

Then I decided to bring him back in my major event called Crisis in 2006.

Then just this month he appeared in Dark Tales # 220.

Why use such an obscure character?  Why not?